The Admix Unity Plugin starting with version 1.6 introduces various new events to give you feedback on ad loading and gaze tracking (where your users look in VR). This provides publishers an option to implement various features that can be triggered by these events. The most popular usecase for this is using the events to create "Rewarded Ads" - rewarding players for viewing high CPM ads.
This documentation part describes these events and provides examples of the use of new events.
How to use Admix events
There are two ways to interracct with Admix SDK events:
- Through the Uinity object Inspector UI
- Programmatically, through the Admix Unity SDK API.
Each chapter below describes both ways of using the events (if available).