This section details the Admix settings accessible from the menu bar of Unity:
Opens an email template with fields to complete in which the Admix team can use to try and reproduce the issue. The more information about the error the better. Information about your app and your Unity and plugin version are included by default.
Opens the same template as above but in a local file.
Links to our documentation page
In this mode, the app inherits the Mode that is set in the Developer Platform: OFF, SANDBOX or LIVE.
As explained here, you can force SANDBOX mode on your local app instance without affecting your LIVE app in the Store.
This is useful if you want to preview changes in a local version of an app currently in LIVE mode and in the Store, as you can test your changes without interrupting your app revenue.
Validate service files
This option recreates
AdmixEditorPreferences references if they do not exist in the project. These references are needed for the plugin to work and can be inadvertently deleted.
This is a hot fix which is likely to be automated in future versions of the plugin
Validate textures files
This option fixes banners if they become white. By default, Admix excludes default textures from the building process. If the packaging was interrupted you may face the white banners. You fix this by clicking on the Admix -> 'Validate textures files' or by the Unity relaunch.
Feature that needs to be done each time you're updating the Admix plugin version.
1. Upgrade all scenes
This will scan all scenes in your project that have Admix placements and update them to work with the new version of the Admix plugin.
2. Upgrade scenes from the build list
This can be used if you need to update only the scenes that are active in the 'Build Settings' list.
More information about the updating procedure can be found here