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›Admix Plugin

Getting Started

  • Admix Quickstart
  • How It Works
  • Register a Developer Account
  • Download the Plugin
  • Install the Unity Plugin
  • Updating Plugin Version

Admix Plugin

  • Adding Placements
  • Banner Placements
  • Video Placements
  • Placement Settings
  • Adding Shaders
  • Understanding Gaze Tracking
  • Plugin Settings
  • Projects management
  • Dynamically Generated Content
  • About AdmixLocalConfig file
  • Consent Management Platform
  • PlayerInfo popup
  • Graphics API requirements
  • Admix Obfuscation rules

Developer Platform

  • My Apps
  • OFF Mode
  • SANDBOX Mode
  • Going LIVE
  • Placements setup
  • App versions
  • Publish page
  • Reporting
  • Forecast page
  • User Profile
  • App-ads.txt

Optimization

  • Choosing Your Ad Format
  • Starting to Generate Revenue
  • Increase My Revenue
  • Optimizing the Experience

Data

  • Admix and User Privacy

Tutorials

  • Sandbox mode on Android

Graphics API requirements

Admix is planning to support most of the popular Graphics APIs, but currently Admix SDK v 1.9 and lower only supports the following Graphics APIs:

IOS Android Windows Mac Web
OpenGLES 2 OpenGLES 2 OpenGLCore Metal WebGL is not supported yet
Metal OpenGLES 3 Direct3D11 OpenGLCore
Vulkan Direct3D12
Vulkan

How to change the Graphics API in a Unity project

Graphics APIs in Unity can be checked and changed in the Menu. To do so click: File → Unity Build Settings → Player Settings → Other Settings → Disable Auto Graphics API → Choose needed API → Move it to the top → Remove the unneeded API from the list.

Supported Graphics API

Known issues and limitations:

  1. When Vulkan is in use, video placements might no longer work. This a Unity related issue, and it is fixed starting with Unity 2019.2. More information can be found here

  2. When Vulkan is in use in Unity 2019.1 it may lead to app crashes.

  3. In the Unity 2017.4.X using Stripping level or Strip Engine Code features may lead to crashes.

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